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TPS 65.1 · 1,791 words · 8 min read · Anti-Man BDSM Cult That Made Video Games & Invented Cosplay (Nothing Changes)

Anti-Man BDSM Cult That Made Video Games & Invented Cosplay (Nothing Changes) — show notes

Hat tip to those who sent us to the YouTube video (and check it out if you haven’t seen it!): The Neo-Victorian Neo-N*zi Lesbian BDSM Cult That Made Video Games by Tor’s Cabinet of Curiosities

Fantasy World Breaking Containment

This weird movement emerged from what was probably a fantasy world:

A later Filianist source describes the founders not as a formal college club but as a small group of people in Oxford and the Home Counties who created a complete religious framework: theology, scriptures, ritual calendar, terminology, and community practices.

Madrianism was unusual among 1970s British Goddess movements because it was not simply Wicca with a stronger female focus. It presented itself as a structured, devotional religion—more analogous in style to a sacral tradition with scripture, prayer, catechism, feast days, rosaries, priestly roles, and moral teachings.

Its core claims included:

Here’s where the breaking of containment emerges: The Oxford-origin Madrian milieu eventually split into several strands:

The Emergence of a Victorian Curiosity

This movement physically manifested with a primal scream, literally.

In 1974, the Atlantis Primal Therapy Commune descended upon the Irish town of Burtenport, buying a large house they subsequently painted with rainbow colors, murals, slogans, and zodiac imagery.

Commune members quickly became known by townspeople as “the screamers” because members used confrontational “primal scream” sessions—shouting, crying, and sometimes aggressively challenging one another—as a supposed form of emotional release. They weren’t fans of the middle-of-the-night primal scream sessions.

In 1989, they left Burtonport proper for Inishfree/Inisfree, a remote Donegal island, where it continued communal and subsistence living, and this opened up the logistical portal through which the Silver Sisterhood was able to physically manifest.

St. Bride’s School

Though the Silver Sisterhood first moved to Burtonport hoping to form an anti-modern communal settlement calling the house An Droichead Beo, Irish for “The Bridge of Life.”

Their pre-boarding-school era is captured in RTE archives.

They lived without electricity and just seemed like self-contained bog hags.

That failed and they pivoted to branding the house as St. Bride’s School, which sold an immersive, Victorian-style boarding-school holiday for adult women.

The boarding school era was much more fun, though the house remained without electricity or modern appliances (with one notable exception), though they did like to listen to songs on their hand-cranked gramophone.

Visitors—adult women, generally in their 20s and 30s—paid for week-long “terms” in which they lived 24 hours a day as pupils in an imagined 1920s–30s English girls’ boarding school. They wore period clothes, followed school routines, attended lessons, went on outdoor rambles, used old-style money in the tea room, and took part in mystery games based on noticing clues in the surrounding landscape.

The Video Games

The group’s move into video games seems to have started with one resident, Priscilla Langridge, who brought a Commodore 64 to St Bride’s and began turning the community’s real-life mystery games and heavily imagined boarding-school world into text adventures.

They called their computer an ordinator. One of the sisterhood’s leaders, Miss Martindale, is quoted as saying that games required concentration and commitment, whereas television was passive.

Langridge used The Quill, an adventure-game creation system.

St. Bride’s School ultimately released several ZX Spectrum/Commodore-era text adventures in the 1980s, including The Snow Queen, The Very Big Cave Adventure, Bugsy, and 1987’s Jack the Ripper.

The Beatings

The leader of the Silver Sisters, Marianne Martindale—then using the name Marianne Scarlett—was convicted in 1993 of assault for caning a young woman at St Bride’s, but the beatings went beyond isolated canings among residents.

According to sources like an April 1984 article titled “Shocking hidden lessons at St. Bride’s School…

Later accounts say the school was marketed to adult women as a £95-per-week alternative holiday and that normal visits did not necessarily involve caning, while a deeper or specialized course could involve it.

HOWEVER: Those later accounts should be read cautiously: they draw on retrospective reporting and the group’s own shifting descriptions rather than a full, independently audited account of what happened.

The group appears to have incorporated BDSM-like practices by turning its existing interests in female hierarchy, obedience, role-play, period-school discipline, and controlled regression into paid “special courses” at St Bride’s.

Post Collapse

St. Bride’s fell apart in 1993 and the Silver Sisterhood evolved into the Wildfire Club, a publishing and mail-order venture associated with Marianne Martindale and some Aristasian associates.

As part of all this, Marianne Martindale and associates openly sold BDSM- and corporal-discipline-related publications, most notably The Female Disciplinary Manual.

Martindale described it to the newspaper as a serious instructional book for “mistresses” disciplining “girls,” while indicating that the intended participants were adults—people over 18.

The Wildfire Club had a business offshoot offering canes and straps, and that people interested in discipline could telephone the organization to discuss it.

There is also evidence of related fiction and themed material under Martindale’s name. For example, an archived text titled The Corporal Punishment of Schoolgirls [The link goes to the actual full text] includes a story called “A Caning School,” attributed to “Miss Marianne Martindale.” That supports the conclusion that the milieu produced disciplinary fantasy writing as well as the more explicitly instructional manual.

The group’s later Aristasian historical account itself acknowledges that physical discipline was “an undeniable part” of Aristasia and some of its offshoots for many years—though it frames the practice in its own, defensive terms and therefore should not be treated as an independent account.

Uh….

When St Bride’s ended in 1993, the landlord reportedly found materials associated with the sadomasochistic sex industry—including images, price lists for leg irons and handcuffs, and related publications—alongside far-right/neo-Nazi material. The residents denied links to the publications, saying such items had arrived unsolicited among mailings of pamphlets and periodicals.

Still occasionally physically manifesting?

In The District Governess, Martindale writes that the Aristasia in the book is a “mythos” or ideal world behind the earthly Aristasia; she says earthly members and households were shaped by the fiction, while the fiction could not have been written without the already-existing community.

What remains?

The broader Aristasian cultural project has persisted in dispersed form, mostly online.

So the movement’s remaining presence consists of small networks, individual practitioners, writers, former-members’ archives, and online subcultures

What Can We Take Away from This?
Why This Culture Crafting was Doomed from the Start

It’s inherently antinatal

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